April 12, 2025
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9 min read
This blog post will explore the actor model using Rust. We'll discuss why it's a valuable approach, the challenges it helps overcome, and how to use it practically in your Rust programs.
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March 08, 2025
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11 min read
I set myself an interesting/unreasonable challenge with this one - trying to explain everything that makes Elixir special in a single post.
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December 30, 2024
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14 min read
Rate limiting is an essential technique for protecting backend services and ensuring fair resource usage. In this post, we explored Token Bucket, Fixed Window, Sliding Window, and Redis-based Distributed Rate Limiting, all implemented in Python with FastAPI.
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December 21, 2024
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10 min read
In this post, I'll show how traits and lifetimes serve similar purposes to concepts like interfaces in OOP, but with some important differences.
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November 17, 2024
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9 min read
Instead, I ended up liking it more than Rust.
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